Orangepixel’s latest game Space Grunts is now (finally!) available on iOS and Android.
The game will be approx $3.99 (may vary based on currency and / or country specific taxes)
with a 50% launch discount during the first 2 days for loyal Orangepixel fans and early-birds
Space Grunts mixes an action game with a turn-based roguelike:
Quick instant turns and inventory handling meets screen-shakes, big explosions, and intense action.
The game can be completed by experienced, and fast, players in an hour, but most sessions will probably end in under 10 minutes dying a horrible death in the moonbase.
So far I haven’t managed to complete it myself, and I’m the guy who wrote the game!
Space Grunts started out as the sci-fi sequel to Heroes of Loot, but quickly turned into a new game and a different genre. A “turn-based game Orangepixel style”. Mixing strategy and decision-making with fast movements and arcade gameplay.
I (Pascal) developed the game without knowing anything about turn-based games. I’m more of an action gamer, and never liked the slow-pace that many turn-based games bring to the table. The result is the action game I like to play, but turn-based!
I started working on the game based on a challenge from friends telling me to try my hands at something new. The result is a very enjoyable turn-based game, with some depth but not too much to keep it interesting for both action gamers and the more thoughtful tactical gamer.
Hope you enjoy it!
The quick links:
A short, “just one-minute of your time”, release trailer::
Request steam or ios or android promocodes:
or contact support – at – orangepixel.net
Media assets (screenshots + banner):
Orangepixel is a one-man Dutch game developer, working on games since 2004, creating popular games like Heroes of Loot, Gunslugs and Meganoid for PC, console and mobile